The Nobody Hole is a surreal musical story world that has evolved over two decades. What began as a hip-hop opera has now become an album playable as a videogame—a new way to experience the music and enter the story.
In addition to the game, The Nobody Hole can soon be experienced through a series of live, virtual, and immersive experiences called DESCENT.
SCROLL DOWN FOR MUSIC, MEDIA, BEHIND THE SCENES, PROTOTYPES OF GAMEPLAY AND MORE
WHY THIS PROJECT, AND WHY NOW
We live in a moment when artists and storytellers are moving into new forms, and redefining how audiences participate in them. Some storytellers are showing us how new technologies can expand the possibilities. We see The Nobody Hole as a blueprint for artists and storytellers of the future.
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Our current mission is simple:
Reimagine the album.
Make the album world playable.
Invite audiences to DESCEND into that world.
ABOUT “DESCENT”
DESCENT is the first public entry into this new version of The Nobody Hole.
Launching Fall 2026, DESCENT brings the project's twenty-year history together with an interactive virtual exhibition, live performance, and the first playable chapter of the new album.
The first Live DESCENT is being developed for Los Angeles this Halloween season.
VIRTUAL DESCENT
Interactive Exhibition · Sept. 2026
LIVE DESCENT
Los Angeles · Halloween 2026
The Playable Album
JOIN US
We are inviting presenting partners, cultural collaborators, patrons, and investors to participate in this next phase.
Partners can help present and distribute DESCENT, introduce the work to new audiences, and create new contexts for people to experience it.
Private patronage directly supports the reimagined album, playable experience, and DESCENT, helping establish an independent foundation for the world to continue growing.
Current momentum includes support from GRX Immersive Labs, Wu-Tang Brand, Virginia Tech Institute for Creativity, Arts, and Technology, and Black Public Media.
If you have believed in this work before, this is an opportunity to step closer to what it is becoming.
THERE ARE CURRENTLY THREE WAYS TO SUPPORT
ONE TIME DONATION MONTHLY PATRONAGE DOWNLOAD THE INVESTMENT DECK (Current Raise is $75K)
OUR LORE
The Nobody Hole began as a 60-minute rap album. A complete story told in song.
Our story follows Pygmy Paul, a young artist who falls into a surreal underworld after discovering that his mother has destroyed his art. To find his way through the Hole, Paul must recover what he has lost, and remember why he is there.
LISTEN TO “THE NOBODY HOLE: 2006” HERE ON BANDCAMP
The story follows Pygmy Paul, a gifted young visual artist who falls into an alternate underworld after discovering that his mother has destroyed his art. Inside the Nobody Hole psychic wounds, and acts of healing overlap to make a realm and experience quite unline any other.
Music is one of the world’s primary storytelling systems. The newly reimagined album is being developed alongside the game as its own complete listening experience. Our songs give shape to the game’s pacing, environments, and narrative transitions.
THE PLAYABLE ALBUM
Twenty years later, the album is being reimagined as something you can listen to AND play.
In the first chapter, you become Pygmy Paul and search the dreamlike wilderness of Jasmine Garden for five lost songs. Each song unlocks a new area of the Garden—and another piece of Paul's story.
The first five songs of the new album become the first five places you can enter.
DESCENT will offer audiences their first opportunity to experience this new form of The Nobody Hole.
Genre: Narrative Adventure / Musical Exploration / Surreal Fantasy
Engine: Unreal Engine 5
Target Platforms: PC / Steam, PlayStation 5, PC VR, PlayStation VR2
THE MAKING OF THE WORLD
Developed by Kizmet Experience Studio, The Nobody Hole brings music and storytelling together with illustration, puppetry, performance, physical craft, virtual production, and real-time game technology.
“Be Still” A Nobody Hole meditation Experience for VR (in development)
A GenAI video that inspired the game team (2024)
GAME DEV BTS
EARLY GAME MAP WALK THROUGH
“Recall” - Cinematic Trailer, The Nobody Hole Game Experience (performed by Sum, prod. by Noho Fidel fka Badtouch)